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-   -   Explication pour ABGX360 (https://www.metagames-eu.com/forums/xbox-360/explication-pour-abgx360-123435.html)

polux12 12/09/2010 08h53

Explication pour ABGX360
 
Bonjour à tous,

Voila avant je patchais mes iso sans problèmes avec patchstheal ppf.o.matic.3, puis patchwave (pour wave 3) et ensuite je vérifiais le tout avec Xdvdmullter.


Maintenant j'essaie d'utiliser ABGX360 mais apparemment cela ne fonctionne pas, malgré le suivit de tuto et la bonne configuration.


VOici ce que me met le rapport apres le check de mon iso:

────────────────────────────────────────────────── ─────────────────────────────
\\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.2── ─────[http://abgx360.net]────
▀▀▀ MOD by AEtH & Skullbot

Checking for updates to abgx360.dat...

* About to connect() to abgx360.net port 80 (#0)
* Trying 74.81.84.8... * connected
* Connected to abgx360.net (74.81.84.8) port 80 (#0)
> GET /Apps/Stealth360/abgx360.dat HTTP/1.1
User-Agent: abgx360 v1.0.2 (Windows)
Host: abgx360.net
Accept: */*
If-Modified-Since: Sat, 28 Aug 2010 13:04:48 GMT

< HTTP/1.1 304 Not Modified
< Date: Sun, 12 Sep 2010 07:35:32 GMT
< Server: Apache/2.2.15 (Unix) mod_ssl/2.2.15 OpenSSL/0.9.8e-fips-rhel5 DAV/2 mo
d_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635
< ETag: "19f9e98-1f4-478f997ee2880"
<
* Connection #0 to host abgx360.net left intact

Server file abgx360.dat no newer than local file - not retrieving

C:\Users\xxxxxxx\Desktop\Jeux\futai-Halo_Reach\futai-Halo_Reach.dvd is valid

Checking Game
ISO: "C:\Users\xxxxxxx\Desktop\Jeux\futai-Halo_Reach\futai-Halo_Reach.iso"
Size: 7838695424 bytes (SplitVid 3rd or 4th wave)
Game partition offset: 0xFD90000
Root sector: 1783935 (0xE99CF800), 2048 bytes
default.xex sector: 1777847 (0xE8DEB800), 12468224 bytes
Files in ISO: 135, Folders in ISO: 7
Total bytes used: 7022280555 (96.21%)
Game appears to have random padding

Checking default.xex
Module Flags: Title Module
Image Flags: XGD2 Media Only
64 KB Pages
System Flags: Uses Game Voice Channel
Pal50 Incompatible
Allow Access to Both Utility Partitions
Title ID: 4D53085B (MS-2139)
Ver / Base Ver: v0.0.0.1 / v0.0.0.1
Disc Number: 1 of 1
Original PE Filename: halo3_cache_release.exe
Original PE Timestamp: 2010/07/24 09:12:06
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc)
Game Ratings: ESRB: M (Mature 17+)
PEGI: 16+
PEGI-FI: 15+
PEGI-PT: 16+
BBFC: 16+
CERO: D (17+)
USK: 18+
OFLC-AU: MA15+
OFLC-NZ: MA15+
FPB: 16+
Compression Info: Uncompressed and Encrypted
Title Type: Full Game Title
Dashboard Languages: English (default)
Japanese
German
French (preferred)
Spanish
Italian
Korean
Traditional Chinese
Portuguese
Game Name: Halo: Reach
Developer: Bungie Studios
Publisher: Microsoft Game Studios
Genre: FPS
Description: Vous savez déjà que ?a va mal finir. Halo: Reach, en automne
2010.
Avatar Awards: 5 Avatar Awards
Achievements: 49 Achievements totaling 1000 Gamerscore
XEX CRC = 4BA83208
XEX Media ID: D5F8036CA497AFADC59687E1-566C10D3

Region Code: 0xFFFFFFFF
Region Free!

Checking SS
04FB20h ─────── PSN ──────> 20339Fh DFCC60h ─────── PSN ──────> FB04DFh
┌──────────────────────────────────┬────────────── ────────────────────┐
│ L0 Data Area = 1783936 sectors │ L1 Data Area = 1783936 sectors │
└──────────────────────────────────┴────────────── ────────────────────┘
0x000FD90000 ────────> 0x00E99CFFFF 0x00E99D0000 ────────> 0x01C360FFFF
<───────────────── 3567872 sectors (7307001856 bytes) ────────────────>

Timestamp of Authoring: 2010/07/26 00:00:00
Timestamp of Mastering: 2010/08/07 21:51:48
SS Version: 1
────────────────────────────────────────────────── ──────────────────────
CT RT CID Mod? Pad? Data CD Response Angle Deviation
── ── ── ── ── ───────────── ──────── ────────── ───── ────────────
14 A8 00 00 20AA4603 B3CDEE02
03 A8 00 04A9B0 04B9AF 20AA4603 B3CDEE0200
15 1B 00 00 0AB83BA0 16A2B23F
01 1B 00 20D7F0 20E7EF 0AB83BA0 16A2B23F00
14 5B 00 00 F1EBFFC9 CE68031D
03 5B 00 DF85F0 DF95EF F1EBFFC9 CE68031D00
15 97 00 00 665F0432 4DFD8D2D
01 97 00 FB5B70 FB6B6F 665F0432 4DFD8D2D00
24 F7 0F 00 A09EE6D7 A09E0001 1
07 F7 00 04A9B0 04B72F A09EE6D7 0000000000 0 -1 (00.6%)
25 6F 0F 00 C6F5AE9B C6F5005B 91
05 6F 00 20D7F0 20E56F C6F5AE9B 5900000000 89 -2 (01.1%)
24 B5 0F 00 9DF29C68 9DF200B5 181
07 B5 00 DF85F0 DF936F 9DF29C68 B400000000 180 -1 (00.6%)
25 71 0F 00 3CB9F838 3CB9010F 271
05 71 00 FB5B70 FB68EF 3CB9F838 0F01000000 271 0 (00.0%)
01 6B 00 00 A5CC4523 C32FC439
00 6B 00 71C32F CAC439 00000000 0000000000
E0 84 00 00 4F9056A8 2C131504
E0 84 00 AA2C13 161504 00000000 0000000000
────────────────────────────────────────────────── ──────────────────────
CPR_MAI: A5CC4523
SS CRC = 922E3297 (RawSS = 39A1DB7F)
SS Media ID: D5F8036CA497AFADC59687E1-566C10D3 (matches game)
SS seems to be SSv1 which is not stealth anymore !

Checking DMI
Timestamp of Authoring: 2010/07/26 00:00:00 (matches SS)
Catalog Number: MS-2139-01-W0-X11
DMI CRC = A318AFFB
DMI Media ID: D5F8036CA497AFADC59687E1-566C10D3 (matches game)
DMI looks valid

Checking PFI
030000h ─────── PSN ──────> 03975Fh FC68A0h ─────── PSN ──────> FCFFDFh
┌──────────────────────────────────┬────────────── ────────────────────┐
│ L0 Data Area = 0038752 sectors │ L1 Data Area = 0038720 sectors │
└──────────────────────────────────┴────────────── ────────────────────┘
0x0000000000 ────────> 0x0004BAFFFF 0x01CE7F0000 ────────> 0x01D338FFFF
<───────────────── 0077472 sectors (0158662656 bytes) ────────────────>

PFI CRC = 2A4CCBD3
PFI is incorrect based on the date this game was authored (should have matched
at least 4th wave)

Video partition found
Volume ID: "CD_ROM"
Volume space size: 38690 sectors (79237120 bytes)
Volume creation date & time: 2009/01/14 16:00:00 (GMT-08:00)
Video CRC = 0E58FB9D (V0 = CF942E7B, V1 = 4809B37A)
Video partition is incorrect based on the date this game was authored (should
have matched at least 4th wave)

Stealth check failed!

Aborting AutoFix because writing is disabled
AutoFix Failed!

Cannot check SplitVid due to invalid or uncertain PFI/Video

Checking for AnyDVD style game data corruption while running CRC check...

Checking Game CRC... (press Q to cancel)
Percent Elapsed Estimated Time Average Current Errors Total
Done Time Time Left Speed Speed Recovered Retries
100% 1:11 1:11 0:00 97.9 MB/s 120.7 MB/s

AnyDVD style corruption was not detected
Game CRC = 8BEC1F2B


Press any key to exit . . .






Donc j'ai pas mal de commentaires en rouge comme:

- SS seems to be SSv1 which is not steahl anymore!

- PFI is incorrect based on the date this game was authored (should have matched at least 4th wave)

- Video partition is incorrect based on the date this game was authored (should have matched at least 4th wave)

- Steah check failed!

- Autofix Failed


Par contre si je fais de mon ancienne façon alors la pas de problème, xdvd mulleter me confirme que mon iso est parfait et que je peux le graver.



Merci a une âme charitable de m'informer sur ce qui peut se passer et s'y je m'y prends mal.



Merci par avance.

Fredzzy 12/09/2010 20h43

salut abgx permet de mettre ton jeu completement stealth c'est à dire dans la wave d'origine,ensuite le SSV 1 c'est du au fait qu'il a était extrait depuis un lecteur samsung flashé kreon donc pas niquel mais si tu patches tout tes jeux en wave 3 sa te serts pas trop (j'espere pour toi que je joues pas sur le live)


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