salut tlm, voilà quand j'utilise ce programme et que je vais sur codejunkies et que je prend un code (M) de plus de 2 lignes, le programme me met une erreur. Selon la mec qui a fait ce prog c'est normal, et dans sa FAQ il explique comment y remédier. Seul problème c'est que meme en me débrouillant bien en anglais, là je capte pas trop...
C'est pour faire de Ar Max à Raw.
voilà ce que le message dit:
Citation:
-=How to make 1line multi codes=-
Now I will show u a few Advanced Code Types for Armax
-=8Bit Codes=-
*Note. This only works if the Raw Codes u are trying to make into 1code fall one after another like this .
******4C ********
******4D ********
******4E ********
see as long as they keep going one after another you can use this command type on Armax (Note: Read this full part to understand how this code works)
*Note if there not like this and they have skips look to the -=Multi Skips codes=-.. Will use DotHack Infections as a example GO HERE
This will be the codes we will use.. As u can see there are 42 codes, then there is an all in 1 code for the CB.. we are not going to use code 43.
k take the fist code ..
0A14A407 00000001
Convert it to Raw using Maxconvert to get this
00A406F6 00000001
Next we see how many lines we are going to need this code to fill.. there are 42 codes so we need it to fill 41 more times, Because we are using the first code as the start point we wont need to put that as one of the 42. So take your Windows Calculator and convert 41Dec to hex and u get 29. This is what we do in the 2nd column starting from the 5th digit over we put how many Codes that need to be filled. If u look in the 8 bit format u have all the spaces where the f are to put a fill combo in.. Just remember the smaller the number the closer to the end of the f it is..
Remember u need to convert the Dec# to Hex#. So it will look like this. 00A406F6 00002901
Here is a Format for the 8 bit Multi code..
The 8-bit format is:
00aaaaaa ffffffvv
or
01aaaaaa ffffffvv
Where: a - address f - additional fill/writes v - value
Then your ready to convert it to Armax with the Maxconvert and test your code..
Remember always start from the 5th digit over.. This is for 8bit codes..
-=16Bit Codes=- *Note. This only works if the Raw Codes u are trying to make into 1code jumps by 2 like this .
******4C ********
******4E ********
******50********
Same as above but this is only if the codes starts with 02 or 03 just fallow the Formats. This time u have less f to us and the end one is in Digit 4
Here is a Format for the 16 bit converting.
The 16-bit format is:
02aaaaaa ffffvvvv
or
03aaaaaa ffffvvvv
where: a - address f - additional fill/writes v - value
-=Multi Skips codes=-
-=8Bit=- *Note 8bit codes start with 00 or 01 (raw)
This section is to show u how to make Codes that Skip numbers into 2line codes. We will use DotHack Infection GO HERE
If u look at the codes and convert the fist 4 codes to Raw u will notice they Skip by *******4 ******** like this ..
009801C3 00000063
009801C7 00000063
009801CB 00000063
009801CF 00000063
009801D3 00000063
You'll have to use the special multi-address write code to get the results you want.
Here is a Format for the Multi Skip Codes.
00000000 8xaaaaaa
vvvvvvvv iiccssss
x - is dependent on the type of write being performed. Those are 8-bits so it would be 0. a - first address v - value i - value increment (not used in this case c - number of Fills/writes to perform (in this code it's always at least 1, so the count will equal to the number of Fills/writes performed rather than Fills/writes - 1 as in the other code) s - address increment (amount of data to skip between writes. The skip is based on the width of the data being written, so when writing 8 bits the skip is in 8-bit increments; when writing 16 bits, the skip will be in 16-bit increments. The skip is always at least 1).
*Note with this type of Code if u are trying to combine Say 99 codes in to this one. U have to use the number of Codes there are as the fill number.. Remember to convert the number of codes into hex. So 99Dec would be 63hex.
Final result should be something like:
ARmax Raw
00000000 809801C3
00000063 00050004
-=16Bit=- *Note 16bit codes start with 02 or 03
Here is a Format for the Multi Skip Codes.
00000000 8xaaaaaa
vvvvvvvv iiccssss
If u come across a code that starts with 02 or 03 make the (X) to a 2 or 3 what ever the codes second digit is u will make the (X) .. Another thing is this.. Because u are now writing this code in 16bit u will have to remember that there are two 8bits in a 16bit.. So if the code skips 4 u will only need to put 2 as the skip number and that will make it skip 4
here is a table on skips in 16 bit..
16bit-how many skips---what u put.
..............2..........1
..............4..........2
..............6..........3
and so on u should be able to fallow that table to make even longer skips if needed..
-=32Bit=- *Note 32bit codes start with 04 or 05
Here is a Format for the Multi Skip Codes.
00000000 8xaaaaaa
vvvvvvvv iiccssss
If u come across a code that starts with 04 or 05 make the (X) to a 4 or 5 what ever the codes second digit is u will make the (X) .. Another thing is this.. Because u are now writhing this code in 32bit u will have to remember that there are four 8bits in a 32bit.. So if the code skips 4 u will only need to put 1 as the skip number and that will make it skip 4
here is a table on skips in 32 bit..
32bit-----how many skips---what u put.
..............4..........1
..............8..........2
..............12.........3
And so on u should be able to fallow that table to make even longer skips if needed..
__________________
oh mon Dieu, ils ont tués Kenny !!! Espèces d'enfoirés
Dernière modification par perfectmaster ; 28/02/2007 à 19h08.
Voilà une vieille archive que j'ai monté pour GTA SA qui m'a bien servi ! (+ 300 codes dans le DD !) Je me suis éclaté !
"CREDITS FOR SKILLER&co" "CODEMASTERS PROJECT"
"EDIT/: c le game ID pour GTA SA."
069C = NTSC
06A3 = PAL UK
06A4 = PAL FR
06B0 = DE
--------------
"EDIT/: 1ère valeur de l'adresse."
RAW-"00":MAXRAW-"00" / 8Bits
RAW-"01":MAXRAW-"01" / 8Bits
RAW-"10":MAXRAW-"02" / 16Bits
RAW-"11":MAXRAW-"03" / 16Bits
RAW-"20":MAXRAW-"04" / 32Bits
RAW-"21":MAXRAW-"05" / 32Bits
RAW-"D0":MAXRAW-"0A" / JKR 16Bits Commande Joker
RAW-"D1":MAXRAW-"0B" / JKR 16Bits Commande Joker
RAW-"F0":MAXRAW-"C4" / MC Master Code
-----------------------
JOKER "EDIT/: ceux là sont pour GTA SA."
PAD 1
D0700A42 0000????
PAD 2
D0700B42 0000????
"EDIT: je me suis éclaté à activer tous les codes de la 2ème manette"
-------------------
"EDIT/: pour choisir tel bouton te sort tel code,
tu peux ajouter les touches pour combiner les codes !"
"Mais faut jouer avec la calculatrice, en Hex...adécimal..."
COMAND
REVERSE / NORMAL
NO BUTON / FFFF
R1 - F7FF / FFF7
R2 - FDFF / FFFD
R3 - FFFB / FBFF
R1+G - DF25 / 25DF
R2+C - 7DFF / FF7D
R2+O - BDFF / FFBD
R2+L2 - FCFF / FFFC
L1 - FBFF / FFFB
L2 - FEFF / FFFE
L3 - FFFD / FDFF
L2+H - FEEE / EEFE
L2+B - FEBE / BEFE
L1+H - FBEF / EFFB
L1+B - FBBF / BFFB
L1+D - FBDF / DFFB
L1+G - FB7B / 7BFB ! F7DF / DFF7 ?
L1+C - DBFF / FFDB
L1+O - 7BFF / FF7B
L1+L2 - FAFF / FFFA
L3+R1 - F7FD / FDF7
R1+R2 - F5FF / FFF5
L1+R1 - F3FF / FFF3
----
T - EFFF / FFEF
C - 7FFF / FF7F
O - DFFF / FFDF / 43
X - BFFF / FFBF / 58
X+O - 9FFF / FF9F
X+C - 3FFF / FF3F
X+D - BFDF / DFBF
-----------------
H - FFEF / EFFF / 55
B - FFBF / BFFF / 44
G - FF7F / 7FFF / 4C
D - FFDF / DFFF / 52
---------------------
ST - 7FFF / FF7F
SE - FFFE / FEFF
SE+H - FFEE / EEFF
SE+B - FFBE / BEFF
SE+D - FFDE / DEFF
SE+G - FF7E / 7EFF
------------------
COMAND-16BIT VALUES
REVERSE / NORMAL
SE-0001 / 0100
ST-0008 / 0800
L1-0400 / 0004
L2-0100 / 0001
L3-0002 / 0200
R1-0800 / 0008
R2-0200 / 0002
R3-0004 / 0400
H -0010 / 1000
B -0040 / 4000
G -0080 / 8000
D -0020 / 2000
X -4000 / 0040
O -2000 / 0020
T -1000 / 0010
C -8000 / 0080
--------------
Create a new folder pour ARMAX
- - - - - - - - - -
(normal folders/subfolders) U can turn on all codes
*Folder
AAAABBBB BC500800
*Codes to go in
AAAABBBB BC4EEEEE
*Subfolder (read about EEEE section)
AAAABBBB BC4EEEEE
D29EE62A 4457657D
-----------------
(exckusive activation folders/ Sibfolders) can select only 1 code
*Folder
AAAABBBB BC501800
*Codes to go in
AAAABBBB BC4EEEEE
*Subfolder "
AAAABBBB BC4EEEEE
D29EC62A 4457657D
-----------------
A=game id /
B=code id / Must be 80000 or + (0>9 , NOT A>F)
C= région > 00=USA-01=UK-10=JAPAN-11=Invalid?
E=Expension data its where the code id that is use in the foldergoes.
U have to use windows Calculator to "left shifted 1=" The Code id used in the folder
The last E gets +1 to make it a code (the button to left Shift is LSH in window calculator)
Codes en 8 bits:
*Note 8bit codes start with 00 or 01 (raw&maxraw)
pour les 1 line multi codes IL FAUT
qu'ils se suivent en +1 genre:
CB>
0A14A407 00000001
0A2BA407 00000001
0A2AA407 00000001
0A29A407 00000001
TO RAW>
00A406F6 00000001
-------+1
00A406F7 00000001
-------+1
00A406F8 00000001
-------+1
00A406F9 00000001
1 line multi Codes en 16 bits:
*Note 16bit codes start with 02 or 03(maxraw)/ 10 or 11(raw)
pour les 1 line multi codes IL FAUT
qu'ils se suivent en +2.
pour les multi skip codes IL FAUT
qu'ils se suivent en +4 genre:
CB>
0A67A400 00000063
0A7BA400 00000063
0A7FA400 00000063
0A73A400 00000063
TO RAW>
00A40543 00000063
-------+4
00A40547 00000063
-------+4
00A4054B 00000063
-------+4
00A4054F 00000063
*Note 8bit codes start with 00 or 01 (raw&maxraw)
*Note 16bit codes start with 02 or 03 (maxraw)/10 or 11(raw)
Le multi skip en 16bits permet de convertir 4 lignes en 2.
*Note 32bit codes start with 04 or 05 (maxraw)/20 or 21 (raw)
Le multi skip en 32bits permet de convertir 8 lignes en 2.
Format d'un Multi Skip Code.
00000000 8xaaaaaa / x= 2ème chiffre de la ligne.a=adresse.
vvvvvvvv iiccssss / v=value.
pour convertir multi skip code RAW > ARMAX
ce code est en maxraw:
00000000 80A40543
00000063 00050004
--------------5=nbr de lignes à calculer
Attention pour convertir un code RAW > ARMAX
il faut passer par le MAXRAW donc RAW > MAXRAW > ARMAX.